| The Designs for Strong Minds (DSM)
and Learning How To Learn (LHTL) programs are based on a
neurocognitive model that utilizes attention, intention, and rehearsal
to implement learning and behavioral change. They are distinguished
from other cognitive training programs that emphasize either standardized
procedures (e.g. answering telephones, filling out forms, baking
brownies, etc.) or lateral thinking (e.g. role-playing, teamwork,
thinking outside the box, etc.) through mediation and a large variety
of visual puzzles organized by logical structures.
Mediation is the process by which someone who knows more directs
the attention of someone who knows less to relevant information that
is determined by a specific intention. Mediation enables transference
because it makes the learner consciously aware of:
- The inherent structure of the problem
- The intended goal
- The relevant information
Understanding when, where, why, and how new learning can be applied
creates usable knowledge that enables learners to:
- Recognize similarities in diverse situations
- Assess the ways in which situations are similar and different
- Formulate a plan of action in accordance with the assessment
- Analyze the degree to which the actions succeed or fail
- Gain insight into their own preferences and expectations
Most instruction imparts established theories or routines as a means
of leading someone from knowing less to knowing more. The learner
never has an opportunity to explore the structure or examine the
premise upon which the lesson was built.
The DSM and LHTL programs were not intended to impart pre-digested
information but to enhance conscious recognition of various logical
structures that have long been associated with intelligent behavior,
specifically:
- Conditional reasoning
- Bi-conditional reasoning
- Analytical perception
- Classification
Utilizing visual puzzles that require bottom-up thinking to solve,
the mediator guides learners through the backwaters of their own
subconscious thought processes, allowing them to objectively think
about how they think and habitually structure information.
Once people have learned to recognize their own organizational behaviors,
they can more easily:
- Verbalize their rationale for doing something in a particular
way
- Monitor their current level of understanding
- Determine when additional information is required
- Evaluate new information based on its consistency with what they
already know and its relevance for achieving their intended goal
- Create analogies that help them and other people advance their
understanding of the situation
DSM and LHTL puzzles utilize the same methods artists have employed
for centuries to trick viewers into making assumptions about what
they see and understand. Through intentional intervention,
mediators lead learners to an awareness of how their assumptions
influence:
- What they see
- How they think
- What they do
The puzzles are not merely optical illusions. To solve them
the learner has to visualize the conditions that make some answers
logical and others illogical. In this way the learner experiences
both the depth and breadth of neurocognitive restructuring.
In addition multiple experiences requiring the same general strategy
strengthen synapse formations and broaden the learner’s perceptual
behavior. A wide variety of puzzles allow learners to explore
new strategies for:
- Organizing information
- Generating options
- Making decisions
- Solving problems
- Verifying solutions
Unlike most trainees who are conditioned to looking for correct
formulas and single solutions, program participants develop Expert
Minds that:
- Seek to understand the goal
- Organize the available information based on the goal
- Structure the problem so that the goal can be achieved
- Evaluate the solution’s success at satisfying the goal
- Strategize more effective ways of achieving similar goals
© Copyright 2006 Donalee Markus, Ph.D. & Associates |